

Now because most people use 100fps people set it 1 above this to 101, so that you are always sending more data than needed, but 101 isn’t enough.


Cmdrate is data you SEND to the server, so every time you shoot, move, move your mouse, anything, cmdrate uploads data. noobs.Īnother setting set wrong by 95% of people, the norm was to set this to 101, as your cl_updaterate was set to 101(I will cover this later) but again, this is wrong. So all the ‘pro’ players thinking you have been playing with a rate of 25000 on LAN are wrong, you have been playing with 20000 all along. When you play on LAN, rate does nothing at all, in fact you could have rate set to 100, and it would have no effect on LAN, wtf you ask? When you play on LAN, rate is ignored, and it uses sv_lan_rate instead, and by default, yes you guessed it, is set to 20000. People also say well rate 25000 is for LAN and 20000 is for online, wrong again. Half-Life/CS has a maximum rate of 20000, it has been proven many times, and setting your rate to 25000 is pointless and will in fact waste bandwidth. This is why today most players use a rate of 25000. Quake has rates too! And in fact the max rate on Quake was 25000. Quake, legendary game, the game engine that was used to make Half-Life and in turn CS was created using the Quake engine. First we will start off with a quick history lesson. There are 4 main commands which are considered “rates”, I am going to go explain each one and what the best setting is for each and why.Īh rate, the setting that is set wrong by 95% of people who don’t have a clue and just copy everyone else.
